The Juggernaut is a killstreak added in v5.6.7. It requires a 30 killstreak (30 kills without dying) to activate. It fits in the third killstreak slot along side the Nuke.
For every 30 kills a player gets, they can activate and use the Juggernaut. Similar to the Slimer or War Machine, the Minigun is an actual weapon that can be used by the player. Unlike the Slimer however, the Minigun can be used to kill people. Upon activation, the player will be able to use a 250 ammo minigun able to shoot at 1000 rounds per minute similar to the Akimbo Uzi. Players will also get 2000 health with no health regeneration and very slowed movement speed (24 strafe speed, 19 normal speed) in addition to not being able to jump. The minigun is non reloadable and can be used every 30 killstreak only.
Juggernaut Showcase
By theraomaN
- Fixed Juggernauts Killed stat alignment in hub profiles
- Added on screen visual for Juggernauts currently in play
- Disabled Juggernaut killstreak in Sharp Shooter & Gun Game
- Removed regen from Juggernaut and doubled the health
- Fixed health not visually updating after exiting Juggernaut
All assets of the game can be downloaded here
| Weapons | |
|---|---|
| Primaries | Akimbo Uzi • Assault Rifle • Blaster • Build Tool • Charge Rifle • Crossbow • Famas • Machine Gun • Revolver • Rocket Launcher • Semi Auto • Shotgun • Sniper Rifle • Submachine Gun |
| Secondaries | Akimbo Pistol • Alien Blaster • Auto Pistol • Boulder • Compressor • Desert Eagle • Grappler • Noob Tube • Pistol • Sawed Off • Tehchy-9 • Zapper |
| Melee | Combat Knife • Hands |
| Killstreaks | Airdrop • Juggernaut • Nuke • Slimer • War Machine |
| Misc | Attachments • Damage |